Civ 6 Phoenicia

Civilization 6 – Phoenicia Guide.

Unique Ability

Overall, Phoenicia is a very fun civ to play who gets access to a unique mechanic that can be converted into more than just a gimmick. She gets off to an excellent start in developing early infrastructure that sets her up to snowball into either a terrifying naval dom civ. Random wheel is an open-ended template. It does not generate scores for a leaderboard.

Mediterranean Colonies

Phoenicia in Civilization 6: Mediterranean Colonies-Starts with the Eureka for Writing. Coastal cities founded by Phoenicia and in the same continent as their Capital always have full Loyalty. Cameron king youtube. Settlers receive +2 Movement and sight radius while embarked, and pay no Movement costs to embark or disembark. Phoenicia led by Hiram I is a More Civilizations custom civilization by Sukritact, with contributions from Janboruta, Leugi, and Reedstilt. This mod requires Brave New World. It replaces the City-State of Tyre with Cyrene, Sidon with Galatia, and Byblos with Syracuse. YNAMP- Greatest Earth Map. Call me a closet cartographer, but I can't help but love this all-too.

  • Starts with the Eureka for Writing tech
  • Coastal cities founded by Phoenicia and on the same continent as the Capital always has full loyalty
  • Settlers receive +2 Movement and sight radius while embarked and has no movement costs to embark or disembark
Civ 6 Phoenicia

Unique Unit

Phoenicia Dido


  • Unit type: Melee Naval
  • Requires: Sailing tech
  • Replaces: Galley
  • 65 Production cost (Standard Speed)
  • Required resource: none
  • 1 Gold Maintenance
  • 30 Combat Strength
  • 4 Movement
  • Prevents Traders within 4 tiles on water from being plundered by enemy units

Unique Infrastructure


  • Infrastructure type: District
  • Requires: Celestial Navigation tech
  • Replaces: Harbor
  • Halved Production cost
  • +2 Gold if adjacent to a City Center
  • +1 Gold from each adjacent coastal resource
  • +1 Gold for every 2 adjacent districts
  • +1 Great Admiral point per turn
  • +2 Gold and +1 Science per Citizen working in the district
  • +50% Production to Settlers and naval units in the city
  • Naval units within the city heal +100 HP per turn
  • Must be built on a coastal or lake tile adjacent to land

Leader: Dido

Leader Ability

Founder of Carthage

  • Cities with a Cothon gain a unique Move Capital project which moves the Capital to that city
  • Gain +1 Trade Route capacity after building the Government Plaza and any Government Plaza building
  • +50% Production towards districts in the city with the Government Plaza


Carthage Civ 6

Sicilian Wars

  • Attempts to settle cities on the coast
  • Likes civilizations who settle in-land
  • Dislikes civilizations who have many coastal cities

Civ 6 Phoenicia Strategy

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