The official Civilization VI Twitter account has confirmed that they will be sharing details of the next free and final big update for Civilization VI on multiple platforms on 12th April. The Switch port has been seen as a success with fans of the franchise and it’s available right now on the Nintendo Switch eShop. Whether it's at home, on the road, or wherever else you play, make your mark on history with Sid Meier's Civilization VI on Nintendo Switch. Explore the world, advance your culture, wage war, and make peace as you compete against history's most renowned leaders to build an empire that will stand the test of time. A Guide to Sid Meier's Civilization by Gus Smedstad, War/Strategy Section Leader. This is a general guide to playing Sid Meier's Civilization, based upon my experiences with the game.
Expand your empire with the Sid Meier’s Civilization VI Expansion Bundle.
The Sid Meier’s Civilization VI Expansion Bundle combines both the Rise and Fall and Gathering Storm expansions. With the addition of 16 civilizations, 18 leaders, and major enhancements to gameplay, such as Great Ages and an active planet where geology and climatology present different challenges, the pursuit of building the greatest empire becomes an exciting endeavor.
Key New Features
- GREAT AGES: As your civilization ebbs and flows and you reach milestone Historic Moments, you will move towards Dark Ages or Golden Ages, each providing specific challenges or bonuses based on your actions in game.
- LOYALTY: Cities now have individual Loyalty to your leadership – let it fall too low, and face the consequences of low yields, revolts, and the potential to lose your city if it declares its own independence. But one civilization’s loss can be your gain as you inspire Loyalty among cities.
- GOVERNORS: Recruit, appoint, and upgrade powerful characters with specialization bonuses and promotion trees to customize your cities, and reinforce Loyalty.
- ENVIRONMENTAL EFFECTS: Volcanoes, storms (blizzards, sandstorms, tornados, hurricanes), climate change, floods, and droughts bring the world to life. Your settlement choices are more important than ever as you balance high risks and high rewards.
- ENGINEERING PROJECTS: Shape the world around your empire to overcome unfavorable land conditions by making improvements like canals, dams, tunnels and railroads.
- WORLD CONGRESS: Earn Diplomatic Favor through Alliances, influencing city-states, competing in World Games, and more. Use Diplomatic Favor to extract promises from other leaders, vote on Resolutions, call a Special Session to address an emergency.
For more information about Sid Meier’s Civilization VI, please visit https://www.nintendo.com/games/detail/civilization-vi-switch/
Firaxis has released a first look at Portugal, the next civ for Civilization 6.
Portugal arrives as part of the Portugal Pack, the sixth and final DLC for Civilization 6's New Frontier Pass. It's out on 25th March. Check out the deep dive in the video below:
Portugal's leader is João III of Portugal. Here's the official blurb:
'João III, called 'the Colonizer' or perhaps more kindly the 'Pious,' was King of Portugal and the Algarves from 1521 to 1556. João sponsored humanistic approaches to religion and it was also under his reign that the Inquisition finally arrived in Portugal. He often used diplomacy and arranged advantageous marriages, and significantly expanded Portugal's trade networks.'
Nintendo Civilization Game
Portugal's Casa Da Índia unique ability significantly increases the yields of international trade routes, but limits those routes to cities on the coast or with a harbour. Casa Da Índia also grants trader units additional range and the ability to embark on water tiles as soon as they're unlocked.
Wifi speed enhancer. João's unique ability is Porta Do Cerco, which grants all units increased sight. It also increases trade route capacity whenever Portugal meets a new civ and provides open borders with all city-states.
Elsewhere, Portugal has the Nau, a unique naval melee unit that replaces the Caravel. It starts with one free promotion, requires less maintenance than the Caravel and has two charges to build Feitorias - special shipping ports unique to Portugal.
Speaking of the Feitoria, it can only be built by a Nau unit on a foreign city's coastal tile next to a luxury or bonus resource. Sending a trade route to a city with a Feitoria provides Portugal with additional gold and production.
Portugal's other unique structure is the Navigation School, which replaces the University building and increases production toward naval units in each city that builds it. It also increases a city's science yields for every two coastal or lake tiles within the city's borders and grants additional great admiral points.
Firaxis suggests Portugal players start the game by exploring a lot, and try to meet every civ as early as possible for free trade route capacity. Since Portugal can only trade internationally with cities on coast or with harbours, prioritise naval exploration. Further boost trading with lots of alliances and policy cards like Triangular Trade and Wisselbanken.
Once you build a navigation school, start cranking out Nau units for Feitorias, but plan carefully because Feitorias have strict placement restrictions.
Civilization Nintendo Ds
The Portugal pack also includes the new optional game mode Zombie Defense, two new world wonders in the Torre de Belém and Etemenanki, and a new Wetlands map script.